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TECH TREE UPDATE HOTFIX #3 – 1.7.2531

GAMEPLAY CHANGES: Update 16:20 (BST)

  • Play vs AI + Team Deathmatch modes – Reduced the number of kills required to win from 25 to 15
  • Battle Arena + League Arena modes – Reduced the game time from 13 minutes to 11
  • Platoon size difference is no longer factored in Battle Arena and Team Deathmatch modes
  • Improvements to matchmaking banding to further reduce queue times
  • Player level banding is no longer applied in League Arena mode – matchmaking in this mode is based on player MMR only

BALANCE CHANGES:

  • Matchmaking Improvements – New players entering the game feel that they are matched unfairly with existing players and so we have introduced some new level brackets for PvP game modes. We will monitor the level brackets to ensure both matchmaking and queue times are acceptable and change if necessary.

Please note that MMR will still factor in matchmaking.

  • Easier AI – We’ve found that ‘Play vs AI’ mode is particularly hard for some new players using the default Starter Robot and so we’ve adjusted the difficulty level to make it easier and more fun for new players.

BUG FIXES:

  • Fixed the Plasma Devastator and C6 Variant tooltip for consistency