Robocraft Wins Indie Game of the Year
We’re back! We hope everyone had an awesome new years and got tons of gaming in!
We thought we’d take this opportunity to share some news and some plans as we enter what will undoubtedly be a fantastic year for Robocraft!
INDIEDB PLAYER’S VOTE: INDIE OF THE YEAR
It was a very nice end to the year for Freejam! We’re extremely happy to announce that Robocraft has won IndieDB’s “Indie of the Year”. We’re proud that we won the award, but even more proud that we have such a great community who took the time out of their days to go to IndieDB and vote for us!
Thank you so much to everyone who voted for showing us that you truly love Robocraft. We were hoping we could manage a place in the top-10, then unexpectedly found ourselves celebrating a 1st place finish! To return your kindness, we’re going to be working hard to implement some great improvements over the coming months.
THIS WEEK: PRESENT LAUNCH
Later this week, everyone that used the XMAS promo-code and received the wrapped present will find it has unwrapped itself in their inventories to become a… well, you can look forward to that~
THIS MONTH: MEGA-FIX LAUNCH
We heard, we listened, we understood, we compiled. The community wanted us to focus on fixes rather than implementing new content, so that’s what we’re doing!
Robocraft’s new years resolution is to resolve as many bugs and irritations in Robocraft as possible before February which is…
NEXT MONTH: MEGA-CONTENT LAUNCH
To make room for the mega-fix, we had to push back the mega-content launch to February. But it just means we have a bit more time to test it and make sure there’s no mega-bugs or mega-issues when we launch the new mega-content.
Thank you for everyone’s support up to now and we look forward to realising Robocraft’s full potential together!