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Release Notes

COMMUNITY BRAWL I HOTFIX – 0.13.1999

BUG FIXES: – Fixed a bug which caused all players queuing for a League game to get stuck until the server forcefully disconnected them if one of them disconnected Battle Loading Screen – Fixed a bug which caused the game to break if a player disconnected during a BA/League while waiting ... Read On

COMMUNITY BRAWL I UPDATE – 0.13.1997

NEW: – Community BRAWL I – Old But Gold (created by community member Orih) BRAWL RULES: – Gamemode: Elimination – Number of Players: 10 v 10 – Maps: All Elimination maps – Excluded Weapons: Aeroflak, Lock-on Missile Launcher, Ion Weapons, Proto-Seeker and Chain Sh... Read On

LOADING FLOW UPDATE – 0.13.1987

NEW: – Loading Flow – All players are pre-loaded before battles commence. Battles do not start until all players have loaded; thus reducing player desyncs. – Battle Loadout Screen – New improved loading screen shows the loading progress of all other players and their respecti... Read On

12 O’CLOCK HIGH BRAWL UPDATE – 0.13.1976

NEW: New BRAWL – 12 O’Clock High In-game counter to track and display money raised for our ‘Play For Kaleigh’ fundraising event BRAWL IV RULES: Game Mode: Team Deathmatch Players: 5v5 Map: Birmingham Power Station Not Permitted Weapon Types: Lock-on Missile Launcher, Aeroflak* Permitted Moveme... Read On

PROPELLER UPDATE – 0.13.1964

NEW: ADDED ‘Propeller Tomahawk’ and ‘Propeller Thunderbolt’ to Robocraft Lead Designer, Sergii Says: “Propellers have been optimised to be used with heavy flyer builds which is different to our traditional thrusters, which are more suited to lighter Robot builds. They are also bi-directional in term... Read On

PLASMABALL FIGHT BRAWL UPDATE – 0.13.1954

NEW: Unlocking of Christmas Gifts – Carbon 6 Plasma Devastator and Carbon 6 Plasma Goliathon weapons New BRAWL – Plasmaball Fight BRAWL III GAME RULES: Game Mode: Pit (re-spawn permitted, no timer, first to 20 points) Map: Ophiuchus Valley, Spitzer Dam, Gliese Lake Number of Players: 8 P... Read On

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