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Dev Jam #16 – Simmons on Cosmetic CPU & Taunts

Dev Jam #16 – Simmons on Cosmetic CPU & Taunts

COSMETIC CPU For a long time now we’ve wanted cosmetic parts to be more widely used in Robocraft, aside from some very creative use of specific cosmetic parts to create some awesome looking artbots, they aren’t used as much as we’d like. So, we’re going to address that with s... Read On

Early Access Rewards

Early Access Rewards

Greetings Robocrafters, We’re pleased to announce that Robocraft will officially enter 1.0 and exit Steam Early Access on Thursday, 24th August. On that date we will release a new build that features new effects for our mask cosmetics (more details on that next week), bug fixes and free pilot ... Read On

New BRAWL Out Now

New BRAWL Out Now

NEW SNIPERS PARADISE BRAWL OUT NOW In today’s mini update we have released an all new BRAWL titled Sniper’s Paradise! This new limited-time mode allows players to showcase their sniping skills with Rail weapons only and robots restricted to 1000 CPU. Full details of the new mode are belo... Read On

Damage Boost & CRF 2.0 Update – OUT NOW!

Damage Boost & CRF 2.0 Update – OUT NOW!

Our latest double-hitter of an update is now live! It’s a massive beast of an update that includes the addition of a new Damage Boost mechanic designed to give all players regardless of their Robot’s CPU, the same weapon energy, as well as some pretty major changes to the Community Robot... Read On

Model Preview: Rail Impaler

Model Preview: Rail Impaler

Rail Impaler – A Legend Is Born If you’re all up-to-date with Robonews, the galaxy’s number one robo-political information service, then you’ll no doubt be aware that a new weapon is about to be unleashed in Robocraft. Say hello to the legend that is the Rail Impaler. This high-pow... Read On

Dev Jam #15 – DAMAGE BOOST AND CRF 2.0

Dev Jam #15 – DAMAGE BOOST AND CRF 2.0

DAMAGE BOOST We’ve been listening to your feedback on Weapon Energy and we’ve decided to keep it a fixed amount regardless of CPU, so now – all weapons can be used on all CPU ranges and for the first time large weapons will become viable on large Robots and vice versa. The Weapon Energy will b... Read On

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